Post by Mordokku on Feb 2, 2007 18:27:06 GMT -5
Name: Blood Reaver
Appearance:
Special power: Indestructable, drains the blood of enemies it cuts (will drain blood using apparantly telekinetic powers, if blood stream is broken then the blood will cease being drawn from the wound). Is able to be imbued with various elemental powers. The more blood it consumes in a battle the stronger it becomes, doing more damage and being harder to block as time goes by.
Drawback: Has set number of elemental powers it can be imbued with.
Casting time (if a magic spell): Depends on spell, but most can be done in one post.
Name: Masamune
Appearance: The sword held in Nero's char pic.
Special power: One of the finest blades ever crafted, the masamune can cut through almost anything, even much magic, in a single stroke.
Drawback: The masamune is weak on it's sides and can be snapped in half at these points.
Casting time (if a magic spell): N/A
Name: Vorago
Appearance:
Special power: Consumes magic. Will absorb magical attacks and can fire the power out of the tip of the blade like a laser.
Drawback: The blade can become overloaded and fire a large scale "explosion" to vent the excess magic it has consumed. It can also turn it's appetite onto it's wielder if the wielder utilises magic too much.
Casting time (if a magic spell): Point and fire. Can be done in one post.
Name: Chaos Armour
Appearance:
Special Power: The chaos armour does not truly stop it's wearer from being injured but instead injures it's wearers foe. Whatever hit Nero takes when wearing this armour will also be done to his foe. So if he is stabbed in the stomach an identical wound will appear on whoever stabs him.
Drawback: Doesn't actually protect Nero.
Casting Time: N/A. Constantly on
Appearance:
Special power: Indestructable, drains the blood of enemies it cuts (will drain blood using apparantly telekinetic powers, if blood stream is broken then the blood will cease being drawn from the wound). Is able to be imbued with various elemental powers. The more blood it consumes in a battle the stronger it becomes, doing more damage and being harder to block as time goes by.
Drawback: Has set number of elemental powers it can be imbued with.
Casting time (if a magic spell): Depends on spell, but most can be done in one post.
Name: Masamune
Appearance: The sword held in Nero's char pic.
Special power: One of the finest blades ever crafted, the masamune can cut through almost anything, even much magic, in a single stroke.
Drawback: The masamune is weak on it's sides and can be snapped in half at these points.
Casting time (if a magic spell): N/A
Name: Vorago
Appearance:
Special power: Consumes magic. Will absorb magical attacks and can fire the power out of the tip of the blade like a laser.
Drawback: The blade can become overloaded and fire a large scale "explosion" to vent the excess magic it has consumed. It can also turn it's appetite onto it's wielder if the wielder utilises magic too much.
Casting time (if a magic spell): Point and fire. Can be done in one post.
Name: Chaos Armour
Appearance:
Special Power: The chaos armour does not truly stop it's wearer from being injured but instead injures it's wearers foe. Whatever hit Nero takes when wearing this armour will also be done to his foe. So if he is stabbed in the stomach an identical wound will appear on whoever stabs him.
Drawback: Doesn't actually protect Nero.
Casting Time: N/A. Constantly on